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Nile Difae

Nile Difae is a comical Tower Defence game where the player plays as Sobek, controlling towers and the crocodiles to fight against Anubis and his mummies to defend the sacred Pyramid. the enemies attack in waves on the river. The player can place towers either in the river or on the banks of the river to defend against the enemies. The player can use skills and traps to their advantage to defend the Pyramid effectively.

I was responsible for creating the Backstory and Game mechanics. I had worked on scripting of the game in the engine, I created the enemy spline system and the sandstorm mechanic in the game. I was also responsible for the creation of the Entire UI system for the game. 

Genre - 2D Tower Defence
Platform - PC
Development Time - 5 Months
Year of Completion - 2016
Tool Used- Stencyl, Microsoft Word/Presentation and Perforce 
Role -  Game Designer/ Scripting/ UI Design
Team Size - 5 (4 Game Designers and 1 Artist)

Trailer

Screenshots

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