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tRANSCEND

Game is based on a Solving the Protagonist's Murder, He does not know who killed him and does not remember why he was killed but is currently stuck between the two worlds. The only way to transcend into the other world is to solve his own murder, he can use the two worlds as an advantage to solve the murder and must find the Time, Weapon and who killed  him. The game will be set in the Player’s Residence at Time of Death and Present day after the Police work

The game was made by a team of 2 over 3 weeks. I was responsible for the Programming, Game design and Level design for the game. We wanted to create a lived-in house of a man who had lost his family but was living alone in the same house with their memories. Additionally, we used the Epic Marketplace Assets called First Person Story Adventure Template which gave us a way to store deductions of the player on to a journal which could be accessed by the player at any time to learn the whole truth about his own murder.

Genre - FPS Walking Simulator
Platform - Windows
Development Time - 3 Weeks
Year of Completion - 2021
Tools Used - Unreal Engine, Autodesk Maya , Adobe Photoshop, Trello and Perforce
Role - Level Designer/ Game Designer/Programming
Team Size - 2 
Epic Marketplace Assets used: First Person Story Adventure Template

Screenshots

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