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Spark 

Spark the Dragon is a third person action-adventure game used to teach level design in Langara Centre for Entertainment Art which is based on the game . I had created my own level, ‘Twisted Caves of Smaug Castle’ this project was taken from paper layout to polish stage while concentrating on iterations, Platforming challenges, Combat encounters, puzzle design and creation of Gameplay ingredients.

In this level the players play the role of a young Spark, whose homeland has been invaded by the Orcs and all the other dragons from the land have been captured. Spark has to rescue all the dragons, but this mission leads to a narrative twist. The level was created in such a way that the players have a platforming challenge over combat.

Platform - PC
Development Time - 14 Weeks (halftime)
Year of Completion - 2020
Tool - Unreal Engine
Team Size - Solo Project

Gameplay Footage

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