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The Last Walk

A story based game where the player controls Joe, who will be accompanied by his dog, who imagines having a normal life with his wife. But, in reality, he has been captivating himself with solitude to make himself believe in the existence of his wife, even though Sarah being dead for over a month. The game shows the journey of Joe coming out of this seclusion and how his viewpoint changes once he does. 

I was responsible for creating the story and game idea. I had created the levels and determined the intractable objects in that set Level. I co-wrote the dialogues and letters found in the game, I was also responsible for sound sourcing for the game and refined them using Audacity.

Genre - Serious Game
Platform - PC
Development Time - 1 Week 
Year of Completion - 2016
Tool Used - Construct 2 and Microsoft Word
Role - Game designer/ Level Design/ Story
Team Size - 7 (4 Game Designers, 1 Programmer and 1 Artist)

Screenshots

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